View Full Version : Video Game Sound Design
01-24-2007, 01:28 PM
How many of you here work doing Sound Designing for a Video Game company?
What tools are recommended to get in this business? I would love to know more about it.
Thanks in advance,
01-26-2007, 03:31 PM
Hi Roger ! I thought you would already have the answer to this question as you´re billed as a sound designer on your website !? :D
02-15-2007, 03:11 PM
heheh... Just trying to know more about other people!!! :)
02-19-2007, 07:36 PM
The m-audio MicroTrack (or other similar device) is used by lots of sound designers. Record various things in real life, then edit them back in the studio. I'm thinking about picking one up soon.
02-20-2007, 03:21 AM
Hi, I do sound-design amongst other things for computer games.
Its worth picking up a portable field recorder like this;
or perhaps a Marantz;
Its a good idea to pick up a good shotgun mic or at least one with a hypercardioid pattern.
Then its simply a matter of recording sounds in your environment and editing them in a wav program til you get what you want. It helps to use your imagination.
For Jackass the Game I created some sounds as follows;
Sound Required; Golf Cart Engine Sound Used: My fridge
Sound Required; Giant Snowball rolling over ice Sound Used: A car's tyres rolling over gravel
Sound Required; Wind Sound Used: White Noise with a low-pass EQ filter
Sound Required; Crocodile Growls Sound Used: My voice pitched down
If you have any more questions feel free to ask. BTW, you've got the right surname to be a sound-designer, Ed Lima (Prey, Doom3) is one of the best in the biz.
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