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#1
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Hello everyone,
A new tutorial is finally online. This time, I'm talking about using filters and eq to simulate velocity layers for instruments that only have one, or to apply a nice modwheel function for non-dxf patches to enhance dynamics. This time it's almost completely done with Kontakt3, however, since PLAY Pro is planned to have much of the functionality of Kontakt, I encourage you to read this, and when PLAY Pro is out, you'll have an idea of what to do. Here's the link. It's number 8: www.piotrmusial.com/tutorials Comments, questions and ideas, as always are more than welcome . - Piotr |
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#2
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Hey Piotr-
Much thanks for that tutorial! As I'm sure you recall, I've been wondering about this exact idea. I've read about the Fletcher-Munson curve, but never though about how I'd go about using it to eq a mix. One of my personal mix tricks, is to listen as quietly as possible, a good way to tell what kind of balance you have. I'm going to try to build a logic env that will do this. (when I have time) I don't think it would be that complex. Here's a question for you (or other audio experts). Is there some kind of universality that would apply to the freq used here? Perhaps there would be similar curves for specific instrument groups. (less for woods than brass for example) It would seem that each sample could require it own settings- which may make this a little impractical. Do you find you're altering the basic settings often? As I don't have Kontact, the pics are giving me more of a basic rather than exacting idea as to how to create this scenario in logic. Guess I'll have to use trial and error, but If anyone has some specific vel to db/freq ratios, it would be great. Thank again for this great tutorial! KenK |
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#3
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Another great tutorial from Piotr. I look forward in trying this out over the weekend. Thanks for sharing.
Matt |
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#4
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Quote:
It's best to make sure everything sounds at least fine when played louder or softer anyway. Hope this makes sense. Quote:
It's better to fine tune the EQ settings, for different instruments, but for percussion - in most cases, I found that the ones that I proposed work quite fine. I always set LP1 to 40Hz for example for sustained brass and strings - I don't have to use the lowest modwheel position when composing though. With Kontakt, and most probably PLAY Pro in the future, it's very nice, that once you have the instrument and its settings figured out, you can just save it under the same or different name, and you won't have to do it again. Just load and use. I've saved a couple of instruments I used frequently, and they are ready to go. Quote:
![]() - Piotr |
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#5
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Quote:
Quote:
The "problem" is to figure out how I want the vel curve to affect the eq. Seems like w/ contact you don't have to think about this much. I'm assuming that vel should modulate the db level of either of your examples in the tut. Once I get in there it may become obvious. But I'm going to have to set it up from scratch. I'm thinking of setting a transform object to modulate the db via vel. But I'll have to use some form of scaling or transform map to get it usable. That kind of thing doesn't even makes sense to most Logic users, so I'm not expecting an answer. Just sort of letting you know how I'd go about it. Thanks again Pietro KenK |
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#6
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Applause once more is due to you my good man! Well done! I hope to find time to delve into your tutorial more and send off some comments.
How lucky this forum is for your input and generous time.
__________________
Assistant to Composer Terry Michael Huud www.music4themovies.com www.myspace.com/terryhuud CURRENT CLIENTS/PROJECTS: House of Bad - Dean Gold ("Vanquisher") -GOOGLE- -Angel- Spiderman: Turn Off the Dark - Lady Ga Ga - GOOGLE - Disney Anaheim - DIsney International - PIXAR |
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#7
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You rock dude!
Thank You! |
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#8
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Nice tutorial. Really practical idea for a lot of older samples that still sound great, but could benefit from a little modern help.
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